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Sharenian Guild Quest (GPQ) Guide

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Sharenian Guild Quest (GPQ) Guide Empty Sharenian Guild Quest (GPQ) Guide

Post by galchu Tue May 17, 2011 5:22 am

The Sharenian Guild Quest
(Commonly known as Guild Party Quest - GPQ)
Sharenian Guild Quest (GPQ) Guide MS_Sharenian_Icon








What is needed for a GPQ?

You need to be in a guild, and at least 6 peoples.
A character below the level 30.

Thief with Dark sight.

A Magician with Teleport and Dispel.

ranger / Sniper

And party members with good jumping skills ( for jump quests. )



Beginning GPQ.



1. First Joe/Anory or any Junior master in the guild needs to acquire a queue number from
Sharenian Guild Quest (GPQ) Guide Npc317-1
NPC Shuang.

The party member who registers for the Guild Quest is the party leader for the quest.



NPC Shuang



2. When you receive a notice that it’s your guild’s turn, party members must gather at NPC

Shuang and double click on her.



3. The party members will be transported automatically to the next map.

4. 3 minutes will be given for any last-minute organization of the party.


Sharenian Guild Quest (GPQ) Guide Eavegpq13


This is the room that you will be transported too.



5. Once the 3 minutes is up, enter the portal and start hitting purple crystals on the rocks until you obtain

a Protector Rock for each of your party member.


Sharenian Guild Quest (GPQ) Guide Gq_001
Protector Rock



Sharenian Guild Quest (GPQ) Guide Eavegpq8



6. It is a MUST to equip the protector rock before entering, or else the party member who doesn’t

equip it will die instantly

7. When the protector rock is equipped you can move on to the next room through the portal.


Stage 1.


Sharenian Guild Quest (GPQ) Guide Eavegpq14




1. When entering this stage the first thing you will notice is that it’s full of statues.

The task in this room is to hit statues in the right combinations.



Sharenian Guild Quest (GPQ) Guide Gq_002Sharenian Guild Quest (GPQ) Guide Gq_003Sharenian Guild Quest (GPQ) Guide Gq_004



2. Who is going to hit will be someone in the guild who knows how to do this stage and will be

chosen on forehand.

3. Those who don’t know what to do, stand in the middle, next to the lion statue, SHUT UP

and STAND STILL because those who are hitting the statues need to tell each other the combination and

which statue they hit, so they need the whole chat. So NO All, Party, Guild or Union chat is allowed

to use until this stage is completed. The guild had problems with this stage before because

peoples were immature and started talking, walking or jumping.




Sharenian Guild Quest (GPQ) Guide Npc319-1
Lion statue



4. Once you have cleared the stage, enter the portal, walk to the other end of the map and enter the next stage.



Stage 2.

Sharenian Guild Quest (GPQ) Guide Gq_005-1

Hall of Knight

In this stage there are 4 Rooms: Room A, Room B, Room C and Room D. In each of the rooms there

are different tasks that have to be done.

Do take note that certain rooms require certain skills from party members in order to clear the stage.

It is advisable for the leader to assign the party member with the appropriate skills to each

room to minimize time wastage.

This stage basically requires party members to obtain 4 Longinus spear to unlock the door and move on to the next stage at the bottom right of the map. To put the loot the Longinus spear you have to jump, and press loot while you’re in the air.

Sharenian Guild Quest (GPQ) Guide Longinus_Spear

Longinus spear



Room A ( Room of faith )


Sharenian Guild Quest (GPQ) Guide Gq_006-1


1. 3 party members with good jumping skills are required as there are 3 sections of the jumping quest:

JQ1, JQ2 and JQ3.



2. Once the party member has reached the top, hit the chain until it is broken and take the

Longinus spear. There should be a total of 3 spears in this room.



Room B ( Room of courage )
Sharenian Guild Quest (GPQ) Guide Gq_007


1. Attackers and probably 1 healer would be appropriate for this stage where the party members would

have to kill Muscle Stone and Master Muscle Stone on the bottom and top platform to obtain 1 key.

Sharenian Guild Quest (GPQ) Guide Monsters234-2

Muscle Stone

Sharenian Guild Quest (GPQ) Guide Quest184-2

Key

2. The key will be picked up by one of the party members to unlock Room C.



Room C ( room of pledge )
Sharenian Guild Quest (GPQ) Guide Gq_008-1




1. To unlock the door to this room, simply drop the obtained Key from Room B in front of the door and wait

for about 3-5 seconds.



2. In this room a member with any level of Dark Sight (Thief) and Teleport (Magician) is needed to clear the room.



DO NOT TOUCH THE MUSCLE STONES ON THE TOP PLATFORM AS THEY DEAL A GREAT

AMOUNT OF DAMAGE AND WILL KILL YOU IN ONE HIT.



3. The magician with the Teleport should teleport to the end of the map on the right of the bottom platform.



4. Once he or she reached the end of the map, hit the piled stones and box to obtain 1 rusty key.




Sharenian Guild Quest (GPQ) Guide Quest185-2
Rusty Key



5. Teleport back to the left and pass the obtained Rusty Key to the Thief with Dark Sight.

Make sure the Thief does not have Longinus Spear in his/her inventory.



6. At the top platform the Thief will have to use his or her Dark Sight and walk all the way

through the Muscle stones.



7. There will be a door at the end of the top platform. Drop the rusty Key in front of the

door and wait for 3-5 seconds for the door to be unlocked.



8. Head into the room, hit the chain to break it and take the Longinus Spear.

( jump and loot)



9. Use dark sight again and head back.



Room D ( Room of glory )

Sharenian Guild Quest (GPQ) Guide Gq_009-1



1. 4 party members with the haste skill at max level and at least level

17 teleport skill is needed for this room.

Also make sure these 4 party members have Longinus Spears in their inventories.



2. This room is another jumping quest which has 4 sections:

- JQ1

- JQ2

- JQ3

- JQ4



3. 2 party members with haste should do JQ1 and JQ2.

4. 1 party member should complete JQ3 by the following

combinations:2-1-5-2-2-1-2 to reach the top.

5. 1 party member with level 17 teleport jumps JQ4.

6. Once the party members reach the top, drop the Longinus Spear directly at the altar.

Sharenian Guild Quest (GPQ) Guide Eavegpq2





7. An earthquake will occur, which means that the door to the next stage has been unlocked.

Move out to Hall of Knight and head to the bottom right of the map to enter the next stage.





Stage 3

Sharenian Guild Quest (GPQ) Guide Gq_010

Fountain of the Wiseman


1. As you enter stage 3, you will encounter several Black Knight and Myst Knight.

Kill them, and talk to the Guard Statue.


Sharenian Guild Quest (GPQ) Guide Monsters235-1Sharenian Guild Quest (GPQ) Guide Monsters236-1
Black Knight Myst Knight


Sharenian Guild Quest (GPQ) Guide Npc322-1
Guard Statue



2. Black Knight and Myst Knight will drop a total of 4 Badge of Courage and 4 Wisdom Scroll.


Sharenian Guild Quest (GPQ) Guide Quest187-1Sharenian Guild Quest (GPQ) Guide Quest188-1
Badge of Courage Wisdom Scroll



3. One of the party members should head up to the top left of the map into the wine cellar and hit all the

boxes to obtain a total of 4 700-yr-old Jr. Necki Whisky.


Sharenian Guild Quest (GPQ) Guide Quest190-1
700-yr-old Jr. Necki Whisky



4. On the other hand, the other party members should go to the top right of the map into the Center

banquet and hit the covered food to obtain a total of 4 Spoiled Food.


Sharenian Guild Quest (GPQ) Guide Quest189-1
Spoiled Food



5. Once you have obtained all the items, drop any of the obtained items in front of the statue and get

the correct combination to clear this stage.



6. Every failed try of the combination will spawn 2 Black knight on either side of the map. Inform your party

members to prepare themselves for the attack after each try.



7. If the combination is still wrong after 7 tries, a large amount of Black Knight and Myst Knight

will spawn, and the entire combination will be reset.



Stage 4


Sharenian Guild Quest (GPQ) Guide Gq_011


Underground waterway

1. Double click on Sharen III’s Will. He will request your party members to obtain 4 items for him.

Sharenian Guild Quest (GPQ) Guide Quest191-1 Sharen III’s Shoes from Hole 1.

Sharenian Guild Quest (GPQ) Guide Quest192-1 Sharen III’s Pants from Hole 2

Sharenian Guild Quest (GPQ) Guide Quest193-1 Sharen III’s Top from Hole 3

Sharenian Guild Quest (GPQ) Guide Quest194-1 Sharen III’s Crown from Hole 4

2. Assign the party members to obtain the items from each hole, depending on the character’s
requirement to get the item.


Hole 1

Sharenian Guild Quest (GPQ) Guide Gq_012



1. This hole requires attackers and at least 1 healer to kill 9 Puppet Golem. There will be a total of

9 Sign of Evil dropped by the Puppet Golem.




Puppet Golem

Sharenian Guild Quest (GPQ) Guide Monsters237-1



Sign of Evil

Sharenian Guild Quest (GPQ) Guide Quest195-1

2. Collect the 9 sign of Evil and drop them in front of the door on the right side of the map to unlock it.

3. Enter the door and a party member is required to do the jumping quest.

Sharenian Guild Quest (GPQ) Guide Gq_014

4. Once the party member has reached the other end of the map, hit the box

and pick up 1 Sharen III’s Pants.



Hole 2

Sharenian Guild Quest (GPQ) Guide Gq_013

1. Hole 2 is basically another jumping quest. A party member with good jumping skill

should complete this jumping quest.


2. Jump to the top left of the map, hit the box and pick up 1 Sharen III’s Shoes.





Hole 3

Sharenian Guild Quest (GPQ) Guide Gq_015

1. Hole 3 requires A PARTY MEMBER BELOW LEVEL 30.

2. Head into the hole and Devil Slime will spawn.



Sharenian Guild Quest (GPQ) Guide Monsters231-1

Devil Slime

3. Collect all the Sign of Evil and drop it in front of the door on the top right of the map to unlock it.

4. Enter the door and there will be a jumping quest to be done.

Sharenian Guild Quest (GPQ) Guide Gq_016

5. Jump until the party member reaches the top left of the map,

hit the box and pick up 1 Sharen III’s Top.



Hole 4

Sharenian Guild Quest (GPQ) Guide Gq_017

1. Hole 4 requires A HERMIT WITH KEEN EYE SKILL AT MAX LEVEL or A SNIPER/RANGER

(preferably a sniper or a ranger) to kill the Gargoyle at the top of the map.

2. After that, kill all the other Jr.Gargoyle and pick up a total of 8 Sign of Evil.

3. Drop the collected items in front of the door to unlock it.

4. Enter the door to go into the next map.

Sharenian Guild Quest (GPQ) Guide Gq_018

5. Teleport by pressing up in front of the holes until the party member reaches the top of the map,

hit the box,and pick up 1 Sharen III’s Crown.



Stage 5

Sharenian Guild Quest (GPQ) Guide Gq_019

From underground water map (stage 4)



Sharen III’s Grave



1. In Sharen III’s Grave, drop the collected items in front of the skull on the right

side of the map in order:



Sharenian Guild Quest (GPQ) Guide Quest191-2 Sharen III’s Shoes

Sharenian Guild Quest (GPQ) Guide Quest192-2 Sharen III’s Pants

Sharenian Guild Quest (GPQ) Guide Quest192-2 Sharen III’s Top

Sharenian Guild Quest (GPQ) Guide Quest194-2 Sharen III’s Crown

2. Wait for a few seconds and Sharen III’s spirit will appear.


Sharenian Guild Quest (GPQ) Guide Npc323-1
Sharen III’s Spirit

3. Sharen III’s Spirit will then break the sealed door. Enter the door to the next map.

Sharenian Guild Quest (GPQ) Guide Eavegpq15

4. In the next room, another door on the right side of the map is locked and can only

be opened if one of the party members sacrifice himself/herself.

Sharenian Guild Quest (GPQ) Guide Eavegpq11

5. To sacrifice, one of the party members simply drop the Protector Rock in front of the door. The

party member will then die instantly and the door will be unlocked.

(It is preferable to sacrifice the lowest level party member)



6. Once the door is unlocked, enter the door to proceed to the final stage.



Stage 6



1. This is the final Stage where party members will encounter the final boss, Ergoth.

Sharenian Guild Quest (GPQ) Guide Monsters244

Ergoth

Level: 115
HP: 1,700,000
MP: 150,000
Avoid: 18
Knockback: 9,999
EXP: 150,000




2. Prepare all of the party’s supportive skills before breaking the crystal on the throne at the

right side of the map for Ergoth to be released.



3. Once prepared, break the crystal.



Sharenian Guild Quest (GPQ) Guide Eavegpq12



4. Beware of its bodyguards too; Lion Statue A, Lion Statue B, Knight Statue A, Knight Statue B

5. After you have killed Ergoth Proceed to the bonus stage.



Sharenian Guild Quest (GPQ) Guide Monsters240-1Sharenian Guild Quest (GPQ) Guide Monsters242-1

Lion Statue A Lion Statue B




Sharenian Guild Quest (GPQ) Guide Monsters243Sharenian Guild Quest (GPQ) Guide Monsters243
Knight Statue A Knight Statue B







6. If there is lack of high leveled peoples to kill Ergoth, you can use a Chief bandit with meso explotion and meso guard to bomb it. Watch this movie to learn how to do it.

https://www.youtube.com/watch?v=dRqFDjuqi_Q&feature=related



Bonus Stage



1. Hit as many boxes within 30 seconds to obtain random items from the boxes.

2. Once the time is up, the party will be teleported to the exit of the guild Quest.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
As originally posted by Veladon

galchu

Posts : 5
Join date : 2011-05-17

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Post by Gangstah Tue May 17, 2011 5:45 am

galchu wrote:






What is needed for a GPQ?



ranger / Sniper



SE is a nice buff skill, but its not really needed for gpq. So this is not a must.

Gangstah

Posts : 1
Join date : 2011-05-17

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Post by Samantha Tue May 17, 2011 5:47 am

I've only done GPQ once D: I need some practice on it! We need to do it someday!
Samantha
Samantha
Admin

Posts : 14
Join date : 2011-05-16
Location : Finland

https://eave.board-directory.net

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